Thursday, August 18, 2005

For All You Girls

who haven't chosen a major yet . . .
On a recent visit to an old friend's childhood home, Amie discovered a piece of board-gaming history, and I'm compelled to share it. It's mere existence fascinates the hell out of me...

It's called "What Shall I Be?", and I imagine that when the Bay Shore, NY-based Selchow & Righter Company sent it to toy store shelves in 1966 that they saw it as a progressive step. "Let's get our little American girls ready for the wide-open working world!".

Looking at it now, nearly 40 years removed, it's mostly just a riot, or maybe kinda sad, depending on how far you think workplace gender equality has come since the mid-sixties.

Your goal? Be the first player to become a 'Career Girl' in your chosen field by collecting School Cards, Subject Cards, and Personality Cards that can either help or hinder you. The laughs start when you see what six future careers are available for young girls to choose from...

Yup, that's it. Teacher (College), Actress (Drama School), Nurse (Nursing School), Model (Charm School), Ballet Dancer (Ballet School), or Airline Hostess (Airline School).

Check out the link, Brad's got all the game pieces up and it's seriously non-PC. It's fascinating how things have changed.

No comments: